Product Design / UX
Hyper Island presented us with the challenge of developing the UX of a learning platform still in it’s inception.
For that challenge, our group invested a lot of time in research, interviews and gathering data to get insights. With them, I started all kinds of prototyping techniques to build the platform. From post-its super low-fidelity prototypes to animated ones with Marvel and Sketch, we did them all.
During the process we had to restart parts of the work, based on new information acquired on testing, and it felt great to see work flowing faster, even after you have to pivot a couple of times to get on the right track.
This was a long process, Pictures here reflect just a small par of what product design and UX research was about.
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